2024
Theofanopoulou, Nikki, Antle, Alissa N., Slovak, Petr
"They Don't Come With a Handbook": Exploring Design Opportunities for Supporting Parent-Child Interaction around Emotions in the Family Context Proceedings Article
In: Proc. ACM Hum.-Comput. Interact., Association for Computing Machinery, 2024.
Links | BibTeX | Tags: emotion regulation, emotion socialisation, family, parent-child interaction, tangible interaction, user-centred design
@inproceedings{nokey,
title = {"They Don't Come With a Handbook": Exploring Design Opportunities for Supporting Parent-Child Interaction around Emotions in the Family Context},
author = {Theofanopoulou, Nikki and Antle, Alissa N. and Slovak, Petr},
url = {https://doi.org/10.1145/3637409},
doi = {10.1145/3637409},
year = {2024},
date = {2024-04-26},
booktitle = {Proc. ACM Hum.-Comput. Interact.},
volume = {8},
publisher = {Association for Computing Machinery},
series = {CSCW1},
keywords = {emotion regulation, emotion socialisation, family, parent-child interaction, tangible interaction, user-centred design},
pubstate = {published},
tppubtype = {inproceedings}
}
2006
Antle, Alissa Nicole
Child-Personas: Fact or Fiction? Proceedings Article
In: Proceedings of the 6th Conference on Designing Interactive Systems, pp. 22–30, Association for Computing Machinery, University Park, PA, USA, 2006, ISBN: 1595933670.
Abstract | Links | BibTeX | Tags: children, interaction design, personas, user abstraction, user-centred design
@inproceedings{10.1145/1142405.1142411,
title = {Child-Personas: Fact or Fiction?},
author = {Alissa Nicole Antle},
url = {https://doi-org.proxy.lib.sfu.ca/10.1145/1142405.1142411},
doi = {10.1145/1142405.1142411},
isbn = {1595933670},
year = {2006},
date = {2006-01-01},
booktitle = {Proceedings of the 6th Conference on Designing Interactive Systems},
pages = {22–30},
publisher = {Association for Computing Machinery},
address = {University Park, PA, USA},
series = {DIS '06},
abstract = {This paper introduces a practice-based, child-centric method of creating child-user archetypes which extends adult-based persona theory to interaction design with children. Persona construction can help interaction designers better understand real child-users and result in rich child-user archetypes which are developmentally situated and contextually valid. Key differences between adult-personas and child-personas are highlighted. A description of an online mentoring application created for CBC4Kids.ca illustrates the value of child-personas in design practice.},
keywords = {children, interaction design, personas, user abstraction, user-centred design},
pubstate = {published},
tppubtype = {inproceedings}
}