2017
Muntean, Reese, Hennessy, Kate, Antle, Alissa, Rowley, Susan, Wilson, Jordan, Matkin, Brendan
Designing Tangible Interactions to Communicate Cultural Continuity: ʔeləw̓k̓ʷ—Belongings, a Tangible Table in c̓əsnaʔəm, the city before the city at the Museum of Anthropology. Proceedings Article
In: MW17: Museums and the Web, 2017.
Abstract | Links | BibTeX | Tags: belongings
@inproceedings{,
title = {Designing Tangible Interactions to Communicate Cultural Continuity: ʔeləw̓k̓ʷ—Belongings, a Tangible Table in c̓əsnaʔəm, the city before the city at the Museum of Anthropology.},
author = {Muntean, Reese and Hennessy, Kate and Antle, Alissa and Rowley, Susan and Wilson, Jordan and Matkin, Brendan},
url = {https://mw17.mwconf.org/paper/designing-tangible-interactions-to-communicate-cultural-continuity-%ca%94el%c9%99w%cc%93k%cc%93%ca%b7-belongings-a-tangible-table-in-c%cc%93%c9%99sna%ca%94%c9%99m-the-city-before-the-city/},
year = {2017},
date = {2017-01-16},
urldate = {2015-07-31},
booktitle = {MW17: Museums and the Web},
abstract = {In this paper, we discuss ʔeləw̓k̓ʷ — Belongings an interactive tabletop using a tangible user interface to explore intangible cultural heritage. The table was developed by an interdisciplinary team of curators, Musqueam advisors, and interaction designers for the "c̓əsnaʔəm, the city before the city" exhibition at the Museum of Anthropology at the University of British Columbia. The tabletop uses replicas of Musqueam belongings excavated from the ancestral village site of c̓əsnaʔəm, as well as contemporary objects that are a part of everyday Musqueam life, to access information about the long history of salmon fishing and the continuity of related knowledge and values at c̓əsnaʔəm. Our focus in this paper is on the collaborative design process that guided the realization of the project and the articulation of the continuity of Musqueam cultural values in contemporary life. We explore how the project team identified priorities for interaction design and goals for sharing cultural history and knowledge with museum visitors. We conclude with reflections on the results of visitor studies that evaluated the success of the table in using tangible interactions to communicate knowledge of the continuity of Musqueam values.},
keywords = {belongings},
pubstate = {published},
tppubtype = {inproceedings}
}
Muntean, Reese, Antle, Alissa N., Matkin, Brendan, Hennessy, Kate, Rowley, Susan, Wilson, Jordan
Designing Cultural Values into Interaction Proceedings Article
In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, pp. 6062–6074, Association for Computing Machinery, Denver, Colorado, USA, 2017, ISBN: 9781450346559.
Abstract | Links | BibTeX | Tags: belongings, digital tabletops, indigenous heritage, intangible cultural heritage, museums, tangibles, value sensitive design
@inproceedings{10.1145/3025453.3025908,
title = {Designing Cultural Values into Interaction},
author = {Reese Muntean and Alissa N. Antle and Brendan Matkin and Kate Hennessy and Susan Rowley and Jordan Wilson},
url = {https://doi-org.proxy.lib.sfu.ca/10.1145/3025453.3025908},
doi = {10.1145/3025453.3025908},
isbn = {9781450346559},
year = {2017},
date = {2017-01-01},
urldate = {2017-01-01},
booktitle = {Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems},
pages = {6062–6074},
publisher = {Association for Computing Machinery},
address = {Denver, Colorado, USA},
series = {CHI '17},
abstract = {In this paper, we highlight possibilities for designing intangible cultural values into interactions with technologies in heritage spaces. We do this specifically through the design of elwkw -- Belongings, an interactive tangible table installed in a cultural heritage museum. The tabletop was collaboratively designed to communicate complex and narrative information and values about Musqueam culture. Rather than focusing only on content and interface design, we wanted visitors to also experience Musqueam values through their interactions with the system. We describe our value-sensitive design process, present five interdependent design goals, discuss the design strategies that enabled us to meet these goals, and evaluate our approach through a user study. From our design process and evaluation we offer recommendations for designing values into interactions more generally and for tangible interactions specifically in ways that support visitors' experience and understanding of specific cultural values through technology.},
keywords = {belongings, digital tabletops, indigenous heritage, intangible cultural heritage, museums, tangibles, value sensitive design},
pubstate = {published},
tppubtype = {inproceedings}
}
2016
Muntean, Reese, Hennessy, Kate, Antle, Alissa, Matkin, Brendan, Rowley, Susan, Wilson, Jordan
Design Interactions in ?elәwkw: Belongings Proceedings Article
In: Proceedings of the 2016 ACM Conference on Designing Interactive Systems, pp. 582–594, Association for Computing Machinery, New York, NY, USA, 2016.
Abstract | Links | BibTeX | Tags: belongings
@inproceedings{10.1145/2901790.2901912,
title = {Design Interactions in ?elәwkw: Belongings},
author = {Muntean, Reese and Hennessy, Kate and Antle, Alissa and Matkin, Brendan and Rowley, Susan and Wilson, Jordan},
url = {https://doi.org/10.1145/2901790.2901912},
doi = {10.1145/2901790.2901912},
year = {2016},
date = {2016-06-04},
booktitle = {Proceedings of the 2016 ACM Conference on Designing Interactive Systems},
pages = {582–594},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
series = {DIS '16},
abstract = {Our pictorial visually describes ?elәwkw -- Belongings, an interactive tangible tabletop installed in the Museum of Anthropology at the University of British Columbia. The tabletop was designed to communicate the continuity of Musqueam culture, convey the complexity of belongings that were excavated from Musqueam's ancient village site, and reconnect those belongings to traditional practices and oral histories through tangible interactions with the table-all while highlighting that cultural knowledge should be treated with respect. In this pictorial, we will show how the design process was shared among researchers, curators, and the exhibit Advisory Committee and highlight some of the key design decisions that came out of this collaboration.},
keywords = {belongings},
pubstate = {published},
tppubtype = {inproceedings}
}
2015
Muntean, Reese, Hennessy, Kate, Antle, Alissa, Rowley, Susan, Wilson, Jordan, Matkin, Brendan
ʔeləw̓k̓ʷ – Belongings: tangible interactions with intangible heritage Journal Article
In: Journal of Science and Technology of the Arts, vol. 7, no. 2, pp. 59–69, 2015.
Links | BibTeX | Tags: belongings
@article{Muntean_Hennessy_Antle_Rowley_Wilson_Matkin_2015,
title = {ʔeləw̓k̓ʷ – Belongings: tangible interactions with intangible heritage},
author = {Reese Muntean and Kate Hennessy and Alissa Antle and Susan Rowley and Jordan Wilson and Brendan Matkin},
url = {https://revistas.ucp.pt/index.php/jsta/article/view/7246},
doi = {10.7559/citarj.v7i2.159},
year = {2015},
date = {2015-07-01},
urldate = {2015-07-01},
journal = {Journal of Science and Technology of the Arts},
volume = {7},
number = {2},
pages = {59--69},
keywords = {belongings},
pubstate = {published},
tppubtype = {article}
}