Publications

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2023

Juan Pablo Hourcade, Meryl Alper, Alissa N. Antle, Gökçe Elif Baykal, Elizabeth Bonsignore, Tamara Clegg, Flannery Hope Currin, Christian Dindler, Eva Eriksson, Jerry Alan Fails, Franca Garzotto, Michail Giannakos, Carina S. Gonzalez, Ole Sejer Iversen, Monica Landoni, Nuria Medina Medina, Chris Quintana, Janet Read, Maria Roussou, Elisa Rubegni, Summer Schmuecker, Suleman Shahid, Cristina Maria Sylla, Greg Walsh, Svetlana Yarosh, Jason Yip. 2023. Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children Proceedings Article . In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, CHI EA '23 Association for Computing Machinery, Hamburg, Germany, .

2022

Alissa N. Antle, Yumiko Murai, Alexandra Kitson, Yves Candau, Zoe Minh-Tam Dao-Kroeker, Azadeh Adibi. 2022. “There Are a LOT of Moral Issues with Biowearables” ... Teaching Design Ethics through a Critical Making Biowearable Workshop Proceedings Article . In Interaction Design and Children, IDC '22 Association for Computing Machinery, Braga, Portugal, 327–340, .

2020

Min Fan, Alissa N. Antle. 2020. An English Language Learning Study with Rural Chinese Children Using an Augmented Reality App Proceedings Article . In Proceedings of the Interaction Design and Children Conference, IDC '20 Association for Computing Machinery, London, United Kingdom, 385–397, .

2019

Alissa N. Antle, Elgin-Skye McLaren, Holly Fiedler, Naomi Johnson. 2019. Evaluating the Impact of a Mobile Neurofeedback App for Young Children at School and Home Proceedings Article . In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI '19 Association for Computing Machinery, Glasgow, Scotland Uk, 1–13, .
Alissa N. Antle, Elgin Skye McLaren, Holly Fiedler, Naomi Johnson. 2019. Design for Mental Health: How Socio-Technological Processes Mediate Outcome Measures in a Field Study of a Wearable Anxiety App Proceedings Article . In Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '19 Association for Computing Machinery, Tempe, Arizona, USA, 87–96, .

2018

Alissa N. Antle, Leslie Chesick, Elgin-Skye Mclaren. 2018. Opening up the Design Space of Neurofeedback Brain--Computer Interfaces for Children Journal Article . In ACM Trans. Comput.-Hum. Interact., vol. 24, no. 6, 2018, ISSN: 1073-0516.
Min Fan, Alissa N. Antle, Maureen Hoskyn, Carman Neustaedter. 2018. A design case study of a tangible system supporting young English language learners Journal Article . In International Journal of Child-Computer Interaction, vol. 18, 67–78, 2018, ISSN: 2212-8689.
Min Fan, Uddipana Baishya, Elgin-Skye Mclaren, Alissa N. Antle, Shubhra Sarker, Amal Vincent. 2018. Block Talks: A Tangible and Augmented Reality Toolkit for Children to Learn Sentence Construction Proceedings Article . In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, CHI EA '18 Association for Computing Machinery, Montreal QC, Canada, 1–6, .

2017

Min Fan, Alissa N. Antle, Maureen Hoskyn, Carman Neustaedter, Emily S. Cramer. 2017. Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell Proceedings Article . In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, CHI '17 Association for Computing Machinery, Denver, Colorado, USA, 1805–1816, .
Elgin-Skye McLaren, Alissa N. Antle. 2017. Exploring and Evaluating Sound for Helping Children Self-Regulate with a Brain-Computer Application Proceedings Article . In Proceedings of the 2017 Conference on Interaction Design and Children, IDC '17 Association for Computing Machinery, Stanford, California, USA, 393–398, .

2016

Emily S. Cramer, Alissa N. Antle, Min Fan. 2016. The Code of Many Colours: Evaluating the Effects of a Dynamic Colour-Coding Scheme on Children's Spelling in a Tangible Software System Proceedings Article . In Proceedings of the The 15th International Conference on Interaction Design and Children, IDC '16 Association for Computing Machinery, Manchester, United Kingdom, 473–485, .
Min Fan, Alissa N. Antle, Emily S. Cramer. 2016. Design Rationale: Opportunities and Recommendations for Tangible Reading Systems for Children Proceedings Article . In Proceedings of the The 15th International Conference on Interaction Design and Children, IDC '16 Association for Computing Machinery, Manchester, United Kingdom, 101–112, .
Iulian Radu, Alissa N. Antle. 2016. All Creatures Great and Small: Becoming Other Organisms through the EmbodySuit Proceedings Article . In Proceedings of the The 15th International Conference on Interaction Design and Children, IDC '16 Association for Computing Machinery, Manchester, United Kingdom, 751–758, .
Alissa N. Antle, Brendan Matkin, Jill Warren. 2016. The Story of Things: Awareness through Happenstance Interaction Proceedings Article . In Proceedings of the The 15th International Conference on Interaction Design and Children, IDC '16 Association for Computing Machinery, Manchester, United Kingdom, 745–750, .

2015

Alissa N. Antle, Leslie Chesick, Aaron Levisohn, Srilekha Kirshnamachari Sridharan, Perry Tan. 2015. Using Neurofeedback to Teach Self-Regulation to Children Living in Poverty Proceedings Article . In Proceedings of the 14th International Conference on Interaction Design and Children, IDC '15 Association for Computing Machinery, Boston, Massachusetts, 119–128, .
Alissa N. Antle, Min Fan, Emily S. Cramer. 2015. PhonoBlocks: A Tangible System for Supporting Dyslexic Children Learning to Read Proceedings Article . In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15 Association for Computing Machinery, Stanford, California, USA, 533–538, .
Min Fan, Alissa N. Antle. 2015. Tactile Letters: A Tangible Tabletop with Texture Cues Supporting Alphabetic Learning for Dyslexic Children Proceedings Article . In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15 Association for Computing Machinery, Stanford, California, USA, 673–678, .
Emily S. Cramer, Alissa N. Antle. 2015. Button Matrix: How Tangible Interfaces Can Structure Physical Experiences for Learning Proceedings Article . In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15 Association for Computing Machinery, Stanford, California, USA, 301–304, .

2013

Alissa N. Antle, Alyssa F. Wise, Amanda Hall, Saba Nowroozi, Perry Tan, Jillian Warren, Rachael Eckersley, Michelle Fan. 2013. Youtopia: A Collaborative, Tangible, Multi-Touch, Sustainability Learning Activity Proceedings Article . In Proceedings of the 12th International Conference on Interaction Design and Children, IDC '13 Association for Computing Machinery, New York, New York, USA, 565–568, .

2011

Alissa N. Antle, Alyssa F. Wise, Kristine Nielsen. 2011. Towards Utopia: Designing Tangibles for Learning Proceedings Article . In Proceedings of the 10th International Conference on Interaction Design and Children, IDC '11 Association for Computing Machinery, Ann Arbor, Michigan, 11–20, .

2010

Saskia Bakker, Elise Hoven, Alissa N. Antle. 2010. MoSo Tangibles: Evaluating Embodied Learning Proceedings Article . In Proceedings of the Fifth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '11 Association for Computing Machinery, Funchal, Portugal, 85–92, .

2009

Saskia Bakker, Alissa N. Antle, Elise Hoven. 2009. Identifying Embodied Metaphors in Children's Sound-Action Mappings Proceedings Article . In Proceedings of the 8th International Conference on Interaction Design and Children, IDC '09 Association for Computing Machinery, Como, Italy, 140–149, .
Alissa N. Antle, Milena Droumeva, Daniel Ha. 2009. Hands on What? Comparing Children's Mouse-Based and Tangible-Based Interaction Proceedings Article . In Proceedings of the 8th International Conference on Interaction Design and Children, IDC '09 Association for Computing Machinery, Como, Italy, 80–88, .
Alissa N. Antle, Milena Droumeva, Daniel Ha. 2009. Thinking with Hands: An Embodied Approach to the Analysis of Children's Interaction with Computational Objects Proceedings Article . In CHI '09 Extended Abstracts on Human Factors in Computing Systems, CHI EA '09 Association for Computing Machinery, Boston, MA, USA, 4027–4032, .

2008

Alissa N. Antle, Milena Droumeva, Greg Corness. 2008. Playing with the Sound Maker: Do Embodied Metaphors Help Children Learn? Proceedings Article . In Proceedings of the 7th International Conference on Interaction Design and Children, IDC '08 Association for Computing Machinery, Chicago, Illinois, 178–185, .
Lesley Xie, Alissa N. Antle, Nima Motamedi. 2008. Are Tangibles More Fun? Comparing Children's Enjoyment and Engagement Using Physical, Graphical and Tangible User Interfaces Proceedings Article . In Proceedings of the 2nd International Conference on Tangible and Embedded Interaction, TEI '08 Association for Computing Machinery, Bonn, Germany, 191–198, .

2007

Alissa N. Antle. 2007. The CTI Framework: Informing the Design of Tangible Systems for Children Proceedings Article . In Proceedings of the 1st International Conference on Tangible and Embedded Interaction, TEI '07 Association for Computing Machinery, Baton Rouge, Louisiana, 195–202, .
Milena Droumeva, Alissa Antle, Ron Wakkary. 2007. Exploring Ambient Sound Techniques in the Design of Responsive Environments for Children Proceedings Article . In Proceedings of the 1st International Conference on Tangible and Embedded Interaction, TEI '07 Association for Computing Machinery, Baton Rouge, Louisiana, 171–178, .

2006

Alissa Nicole Antle. 2006. Child-Personas: Fact or Fiction? Proceedings Article . In Proceedings of the 6th Conference on Designing Interactive Systems, DIS '06 Association for Computing Machinery, University Park, PA, USA, 22–30, .

2004

Alissa Antle. 2004. Supporting Children's Emotional Expression and Exploration in Online Environments Proceedings Article . In Proceedings of the 2004 Conference on Interaction Design and Children: Building a Community, IDC '04 Association for Computing Machinery, Maryland, 97–104, .

2003

Alissa Antle. 2003. Case Study: The Design of CBC4Kids' StoryBuilder Proceedings Article . In Proceedings of the 2003 Conference on Interaction Design and Children, IDC '03 Association for Computing Machinery, Preston, England, 59–68, .