Puzzles: Tangible Tabletop Exhibition
(2007 – 2008)
Tangible Jigsaw Puzzle (left), split fiducial marker design (center), epistemic interaction (right) (Telus World of Science, Vancouver).
Team
Dr. Alissa N. Antle (PI, research and design lead)
Graduate students:
Lesley Xie
Nima Motamedi
Learn more here
Project Summary
EventTable is a tangible tabletop prototyping platform which we used to investigate a variety of topics in hands-on interaction design. The tangible jigsaw puzzle prototype was used in comparative studies of the way children think with their hands during spatial puzzle solving using physical, graphical, tangible interfaces.
Research Objectives
Investigate how tangible interaction impacts the use of epistemic actions in children’s spatial problem solving development.
Social Impact Goals
Evidence that showed the advantages of using tangibles to support the development of children’s spatial problem solving.
Keywords
Hands-on interaction, spatial cognition, embodied interaction design, complementary and epistemic actions.
Technology
Camera vision, ReacTiVision, Processing on a custom-made digital tabletop.
Community Partners
Telus World of Science (Vancouver)
Funders
NSERC RTI and NSERC Discovery.