Puzzles: Tangible Tabletop Exhibition

(2007 – 2008)

Tangible Jigsaw Puzzle (left), split fiducial marker design (center), epistemic interaction (right) (Telus World of Science, Vancouver).

Team

Dr. Alissa N. Antle (PI, research and design lead)

Graduate students:
Lesley Xie
Nima Motamedi

Learn more here

Project Summary

EventTable is a tangible tabletop prototyping platform which we used to investigate a variety of topics in hands-on interaction design. The tangible jigsaw puzzle prototype was used in comparative studies of the way children think with their hands during spatial puzzle solving using physical, graphical, tangible interfaces.

Research Objectives

Investigate how tangible interaction impacts the use of epistemic actions in children’s spatial problem solving development.

Social Impact Goals

Evidence that showed the advantages of using tangibles to support the development of children’s spatial problem solving.

Keywords

Hands-on interaction, spatial cognition, embodied interaction design, complementary and epistemic actions.

Technology

Camera vision, ReacTiVision, Processing on a custom-made digital tabletop.

Community Partners

Telus World of Science (Vancouver)

Funders

NSERC RTI and NSERC Discovery.