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106 entries « 1 of 3 »

2023

Petr Slovak, Alissa Antle, Nikki Theofanopoulou, Claudia Daudén Roquet, James Gross, Katherine Isbister

Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research Journal Article

In: ACM Trans. Comput.-Hum. Interact., vol. 30, no. 1, 2023, ISSN: 1073-0516.

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Annemiek Veldhuis, Alissa N. Antle, Bernhard Rieke

TangiTeam: Supporting Social Regulation of Learning during Design-Based Learning Inproceedings

In: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Warsaw, Poland, .

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2022

Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels

Weaving Fire into Form: Aspirations for Tangible and Embodied Interaction Book

1, Association for Computing Machinery, New York, NY, USA, 2022, ISBN: 9781450397698.

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Ofir Sadka, Alissa Antle

Interactive Technologies for Emotion Regulation Training: A Scoping Review Journal Article

In: International Journal of Human-Computer Studies, vol. 168, 102906, 2022, ISSN: 1071-5819.

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Yumiko Murai, Alissa N. Antle, Alexandra Kitson, Yves Candau, Azadeh Adibi, Zoe Dao-Kroeker, John Desnoyers-Stewart, Katrien Jacobs

Facilitating critical reflection in online distributed maker workshops: Case studies Journal Article

In: International Journal of Child-Computer Interaction, vol. 33, 100509, 2022, ISSN: 2212-8689.

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Alissa N. Antle, Juan Pablo Hourcade

Research in Child–Computer Interaction: Provocations and envisioning future directions Journal Article

In: International Journal of Child-Computer Interaction, vol. 32, 100374, 2022, ISSN: 2212-8689.

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Min Fan, Alissa N. Antle, Zhicong Lu

The Use of Short-Video Mobile Apps in Early Childhood: a Case Study of Parental Perspectives in China Journal Article

In: Early Years, vol. 0, no. 0, 1–15, 2022.

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Alissa N. Antle, Yumiko Murai, Alexandra Kitson, Yves Candau, Zoe Minh-Tam Dao-Kroeker, Azadeh Adibi

“There Are a LOT of Moral Issues with Biowearables” ... Teaching Design Ethics through a Critical Making Biowearable Workshop Inproceedings

In: Interaction Design and Children, Association for Computing Machinery, Braga, Portugal, 327–340, .

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Jillian L. Warren, Alissa N. Antle, Alexandra Kitson, Alireza Davoodi

Lessons Learned and Future Considerations for Designing Remotely Facilitated Co-Design Studies with Children Focused on Socio-Emotional Experiences Inproceedings

In: Interaction Design and Children, Association for Computing Machinery, Braga, Portugal, 37–49, .

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2021

Alyssa Friend Wise, Alissa N Antle, Jillian L Warren

Design Strategies for Collaborative Learning in Tangible Tabletops: Positive Interdependence and Reflective Pauses Journal Article

In: Interacting with Computers, vol. 33, no. 3, 271–294, 2021, ISSN: 1873-7951.

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Alissa N. Antle, Alexandra Kitson

1,2,3,4 tell me how to grow more: A position paper on children, design ethics and biowearables Journal Article

In: International Journal of Child-Computer Interaction, vol. 30, 100328, 2021, ISSN: 2212-8689.

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Yumiko Murai, Alissa N. Antle, Alexandra Kitson, Yves Candau, Azadeh Adibi, Zoe Dao-Kroeker, John Desnoyers-Stewart, Katrien Jacobs

Facilitating Online Distributed Critical Making: Lessons Learned Inproceedings

In: FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education, Association for Computing Machinery, St. Gallen, Switzerland, .

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Uddipana Baishya, Alissa N. Antle, Carman Neustaedter

Exploring Opportunities to Aid Generation of Input Action Ideas for Tangible User Interfaces Inproceedings

In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Yokohama, Japan, .

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Zoe Minh-Tam Dao-Kroeker, Alexandra Kitson, Alissa N. Antle, Yumiko Murai, Azadeh Adibi

Designing Biotech Ethics Cards: Promoting Critical Making During an Online Workshop with Youth Inproceedings

In: Interaction Design and Children, Association for Computing Machinery, Athens, Greece, 450–455, .

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Alissa N. Antle, Alexandra Kitson, Yumiko Murai, John Desnoyers-Stewart, Yves Candau, Azadeh Adibi, Katrien Jacobs, Zoe Dao-Kroeker

Opportunities and Scaffolds for Critical Reflection on Ethical Issues in an Online After School Biowearable Workshop for Youth Inproceedings

In: FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education, Association for Computing Machinery, St. Gallen, Switzerland, .

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2020

Brennan Jones, Anthony Tang, Carman Neustaedter, Alissa N. Antle, Elgin-Skye McLaren

Designing Technology for Shared Communication and Awareness in Wilderness Search and Rescue Book Chapter

In: McCrickard, D. Scott; Jones, Michael; Stelter, Timothy L. (Ed.): HCI Outdoors: Theory, Design, Methods and Applications, 175–194, Springer International Publishing, Cham, 2020, ISBN: 978-3-030-45289-6.

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Min Fan, Alissa N. Antle, Jillian L. Warren

Augmented Reality for Early Language Learning: A Systematic Review of Augmented Reality Application Design, Instructional Strategies, and Evaluation Outcomes Journal Article

In: Journal of Educational Computing Research, vol. 58, no. 6, 1059–1100, 2020.

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Reese Muntean, Alissa N. Antle, Kate Hennessy

Communicating Sustainable Consumption and Production in 360° Video Inproceedings

In: Proceedings of the 2020 ACM Designing Interactive Systems Conference, Association for Computing Machinery, Eindhoven, Netherlands, 1259–1271, .

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Min Fan, Alissa N. Antle

An English Language Learning Study with Rural Chinese Children Using an Augmented Reality App Inproceedings

In: Proceedings of the Interaction Design and Children Conference, Association for Computing Machinery, London, United Kingdom, 385–397, .

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Victor Cheung, Alissa N. Antle, Shubhra Sarker, Min Fan, Jianyu Fan, Philippe Pasquier

Techniques for Augmented-Tangibles on Mobile Devices for Early Childhood Learning Inproceedings

In: Proceedings of the Interaction Design and Children Conference, Association for Computing Machinery, London, United Kingdom, 589–601, .

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Victor Cheung, Alissa N. Antle

Tangible Interfaces and Interactions in Sci-Fi Movies: A Glimpse at the Possible Future of TUIs through Fictional Tangible Systems Inproceedings

In: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Sydney NSW, Australia, 393–401, .

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Alissa Antle, Juan Pablo Hourcade, Paulo Blikstein, Jerry Alan Fails, Franca Garzotto, Ole Sejer Iversen, Panos Markopoulos, Glenda Revelle

Child-Computer Interaction SIG: Looking Forward After 18 Years Inproceedings

In: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Honolulu, HI, USA, 1–4, .

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Ofir Sadka, Alissa Antle

Interactive Technologies for Emotion-Regulation Training: Opportunities and Challenges Inproceedings

In: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Honolulu, HI, USA, 1–12, .

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2019

Mandy Chen, Ronald G. Barr, Erica Miller, Nichole Fairbrother, Alissa Antle, Rollin Brant

When soothing succeeds: Simulating a risk for repeated shaking in abusive head trauma in infants Journal Article

In: Infant Behavior and Development, vol. 56, 101246, 2019, ISSN: 0163-6383, (The infant simulator: A novel approach for the measurement of parenting).

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Alissa N. Antle, Elgin-Skye McLaren, Holly Fiedler, Naomi Johnson

Evaluating the Impact of a Mobile Neurofeedback App for Young Children at School and Home Inproceedings

In: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Glasgow, Scotland Uk, 1–13, .

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Alissa N. Antle, Elgin Skye McLaren, Holly Fiedler, Naomi Johnson

Design for Mental Health: How Socio-Technological Processes Mediate Outcome Measures in a Field Study of a Wearable Anxiety App Inproceedings

In: Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Tempe, Arizona, USA, 87–96, .

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Uddipana Baishya, Alissa N. Antle, Elgin-Skye McLaren

Idea Bits: A Tangible Design Tool to Aid Idea Generation for Tangible Manipulation Inproceedings

In: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Glasgow, Scotland Uk, 1–6, .

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Md Nafiz Hasan Khan, Carman Neustaedter, Alissa Antle

Flight Chair: An Interactive Chair for Controlling Emergency Service Drones Bachelor Thesis

2019.

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2018

Alissa N. Antle, Leslie Chesick, Elgin-Skye Mclaren

Opening up the Design Space of Neurofeedback Brain--Computer Interfaces for Children Journal Article

In: ACM Trans. Comput.-Hum. Interact., vol. 24, no. 6, 2018, ISSN: 1073-0516.

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Min Fan, Alissa N. Antle, Maureen Hoskyn, Carman Neustaedter

A design case study of a tangible system supporting young English language learners Journal Article

In: International Journal of Child-Computer Interaction, vol. 18, 67–78, 2018, ISSN: 2212-8689.

Abstract | Links | BibTeX

Francesco Cafaro, Leilah Blakeney Lyons, Alissa Nicole Antle

Framed Guessability: Improving the Discoverability of Gestures and Body Movements for Full-Body Interaction Journal Article

In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018.

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Punyashlok Dash, Carman Neustaedter, Alissa N. Antle

Covert-Glass: A Wearable That Enables Surreptitious 911 Video Calling Inproceedings

In: Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, Association for Computing Machinery, Jersey City, NJ, USA, 185–188, .

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Min Fan, Uddipana Baishya, Elgin-Skye Mclaren, Alissa N. Antle, Shubhra Sarker, Amal Vincent

Block Talks: A Tangible and Augmented Reality Toolkit for Children to Learn Sentence Construction Inproceedings

In: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Montreal QC, Canada, 1–6, .

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Min Fan, Sheng Jin, Alissa N. Antle

Designing Colours and Materials in Tangible Reading Products for Foreign Language Learners of English Inproceedings

In: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Montreal QC, Canada, 1–6, .

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2017

Alyssa Friend Wise, Alissa Nicole Antle, Jillian L. Warren

Explanation-Giving in a Collaborative Tangible Tabletop Game: Initiation, Positionality, Valence, and Action-Orientation Inproceedings

In: International Conference on Computer Supported Collaborative Learning, .

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Reese Muntean, Alissa N. Antle, Brendan Matkin, Kate Hennessy, Susan Rowley, Jordan Wilson

Designing Cultural Values into Interaction Inproceedings

In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Denver, Colorado, USA, 6062–6074, .

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Min Fan, Alissa N. Antle, Maureen Hoskyn, Carman Neustaedter, Emily S. Cramer

Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell Inproceedings

In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Denver, Colorado, USA, 1805–1816, .

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Samarth Singhal, Carman Neustaedter, Yee Loong Ooi, Alissa N. Antle, Brendan Matkin

Flex-N-Feel: The Design and Evaluation of Emotive Gloves for Couples to Support Touch Over Distance Inproceedings

In: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, Association for Computing Machinery, Portland, Oregon, USA, 98–110, .

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Elgin-Skye McLaren, Alissa N. Antle

Exploring and Evaluating Sound for Helping Children Self-Regulate with a Brain-Computer Application Inproceedings

In: Proceedings of the 2017 Conference on Interaction Design and Children, Association for Computing Machinery, Stanford, California, USA, 393–398, .

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Rui Pan, Carman Neustaedter, Alissa N. Antle, Brendan Matkin

Puzzle Space: A Distributed Tangible Puzzle for Long Distance Couples Inproceedings

In: Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, Association for Computing Machinery, Portland, Oregon, USA, 271–274, .

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106 entries « 1 of 3 »