IAT884 – Timeline

Spring 2022 Course Schedule -- Course is pretty much updated -- check it out!

Week 1

Monday Jan 10

10:30 – 1:30 Zoom this week (check your email for link Monday morning).

 Sry 3100 

Topic Introduction/Admin

Seminar: Introduction to Course

  • Overview of course & Syllabus
  • Organization of workshops
  • CapHaptics Network
  • Deliverables, schedule & assessment
  • Introduction to the term project
  • Equipment requirements
  • Course & academic honesty policies

Workshop: See IAT 884 wiki week 1 for details.

Main text for Seminar: Weaving Fire into Form (preprint, please do not distribute or copy) as well as selected papers.

Seminar Readings for this week: Skim forward and introduction of Weaving Fire for this week (10 pages).

Workshop Readings for this week:  IAT 884 wiki Week 1.

Week 2

Monday Jan 17

Zoom again!

In class

Topic Terms and History of Tangibles

Seminar:  Presentation

  • Terms/Definition(s)
  • Analysis approaches: Weaving Fire & MCRpd
  • Historic overview of tangibles
  • Share/Discussion: Weaving … Intro/Chapter 1/2 Canonical examples. Book: structure – concept, design, technology, cognition, aspirations.
  • Resources: Student examples from past 884/882 classes.

Workshop: Analysis of technology needed to create example tangibles. See IAT 884 wiki for details on exercise.

Prepare ahead 

Seminar Readings for this week:

Familiarize yourself with terms from the MCRpd interaction model for TUIs: physical representation, control, digital representation, system model from this paper: Ullmer, B. & Ishii, H. Emerging frameworks for tangible user interfaces. In Carroll, J. (ed.) Human Computer Interaction in the New Millenium, Addison-Wesley, 2001, 579-601. Note that in this model, the digital view should be partly submerged in water! 

Look through a few of the examples in Chapter 1 & 2 of Weaving Fire for this week. i) Pick 1-2. Try to apply MCRpd terms to examples. We’ll use this for discussion in class. ii) Skim introductions to application areas (i.e. subsections) in Chapter 2 — think about which, if any, you’d like to cover in the course. Post on slack under Seminar before class.

Studio Workshop Preparation:

See IAT 884 wiki

Week 3

Jan 24

 Sry 3100.

Topic Key Concepts

Seminar: Conceptual Frameworks in Tangible Computing SLIDES

  • What is a conceptual framework and why do we need one?
  • Ullmer & Ishii the first tangible computing conceptual framework — design based
  • Klemmer et al. Why Bodies Matter — theory based
  • Discussion: Other frameworks & connections

Workshop: See IAT 884 wiki for details.

Required Reading

Finish reading: Ullmer, B. & Ishii, H. Emerging frameworks for tangible user interfaces. In Carroll, J. (ed.) Human Computer Interaction in the New Millenium, Addison-Wesley, 2001, 579-601. [focus on terms/concepts rather than details of examples]

Klemmer, S., Hartmann, B. and Takayama, L., How bodies matter: Five themes for interaction designIn Proc. Conference on Designing Interactive Systems(DIS ’06), ACM Press, 2006. [focus on 5 main theoretical concepts]

Weaving Fire Chapter 3. Pick one framework that is of interest to you. Be prepared to discuss in class. Address: What facet of TEI does it apply to (e.g. technology, interaction, experience, physicality, application domain)? What can it be used for (abstracting/explanation, designing/generation, building/implementation)? How does it connect/relate to the other two frameworks in today’s readings?

Workshop Prep: See IAT 884 wiki for workshop details.

Week 4

Jan 31

Topic Embodiment

Seminar: Introduction to Embodied Cognition

Descartes, ticks and kittens (Alissa)

Discuss two papers

Required Reading

Seminar Reading (read all 3 papers):

Pair of students prepare 4 slides for embodiment papers: 1) main ideas, 2) what’s confusing, 3) connection to rest of course, 4) implications for design prototype – -send to Alissa Sunday noon. 

Annemiek and Jordan –> Roher, T. The Body in Space: Embodiment, Experientialism and Linguistic Conceptualization. In Body, Language and Mind, vol. 2. Zlatev, Jordan; Ziemke, Tom; Frank, Roz; Dirven, René (eds.). Berlin: Mouton de Gruyter, 2007.

Alfredo and Samman –> Wilson, M. Six views of embodied cognitionPsychonomic Bulletin & Review
2002, 9 (4), 625-636.

(Just read/scan this one) Stolterman, E. & Wilberg, M. 2010. Concept-Driven Interaction Design ResearchHuman Computer Interaction, 25, 99-118.

Workshop Prep: See IAT 884 wiki for workshop details.

Week 5

Feb 7

Topic Hands on Interaction or How our hands help us think (and learn)

IAT804/CanHaptic Seminar:

10:00-10:30 PT Jeremy Cooperstock talk (McGill) ~30min (Alissa+SFU students welcome to attend)
(13:00 – 13:30 ET)

10:30-10:35 PT 5min break as SFU folks join
(13:30 – 13:35 ET)

10:35-11:05 PT Alissa talk ~30min

Why Tangibility Matters. Putting theory, design and evaluation all together in Hands-on interaction and learning.

11:05-11:15 PT 10min break

11:15-noon PT Student mingling on Gather.Town

The CHI 2017 paper presentation will serve as a sample of paper presentation skills as well as being about important content/theory.

Revisit: the story behind the research [CHI Lite talk].
 
Video coding hands on actions.

Student Mixed Class Activity: gather.town

Reminder: Proposals due by email to instructor (ber1@sfu.ca) and TA this Friday Feb 11 2020 by 6 pm.

Seminar preparation:

Watch: CHI Lites 2018 Alissa Antle — Let’s Get Physical [video] the context behind the research

Read: Fan, M., Antle, A.N., Hoskyn, M. Neustaedter, C. and Cramer, E.S. 2017. Why tangibility matters: A design case study of at-risk children learning to read and spell. In Proceedings of Conference on Human Factors in Computing Systems (CHI ’17), 1805-1816. [research: system design (summary) and case study]

Skim: Esteves, A., Bakker, S., Antle, A.N. May, A., Warren, J. and Oakley, I. 2015. The ATB Framework: Quantifying and Classifying Epistemic Strategies in Tangible Problem-Solving Tasks. In Proceedings Conference on Tangible, Embedded, and Embodied Interaction (TEI ’15). ACM, New York, NY, USA, 13-20. [hand action coding framework for observational data]

Workshop Prep: See IAT 884 wiki for workshop details. [No workshop this week]

Week 6

Feb 14

Topic: Tangibles and Learning

Seminar:

Weaving/Paper Discussion

Go through Workshop Proposals

Design thinking Q&A

Workshop: See IAT 884 wiki for details.

Seminar preparation:

All: read Weaving Fire 2.1 Learning, p 71-82.

All: read Design Thinking blog. Bring questions.

All: Start thinking about how both readings could apply to and inform your own project.

Come prepared to give a 1-2min project proposal pitch(click to reveal)

it would be great if you come ready to do a short (1-2min) project pitch (aka elevator pitch). You don’t need to create any fancy slides, but you may prepare some if you like. I’ll help us all understand what your proposal is about (this is a complement to your more detailed written proposal, so don’t feel like you need to add all the details into the project pitch). But make sure to include at least the following 3 key areas:

  1. What do you plan to do? Include what’s your problem and research question.
  2. Why do you want to do this?
  3. What concerns or questions do you have (if any)? Where do you need feedback or support?

Annemiek and Samman, prepare 10 minute presentation with 3 discussion prompts on: Antle, A.N. and Wise, A.F. 2013. Getting down to details: Using theories of cognition and learning to inform tangible user interface design, Interacting with Computers 25(1), 1-20. [everyone please read — fairly dense so no other paper this week!] 

Workshop Prep: IAT 884 wiki for workshop details.

Week 7

Feb 21

READING WEEK

Reminder: Revise your proposal based on feedback in Week 6, and submit revised version  by email to instructor (ber1@sfu.ca) and TA this Friday (Midnight). Include a brief description what you changed and why based on the received feedback, and any questions/concerns you might have

Seminar preparation:

Read Weaving Fire: Chapter 5 Tangibles & Tech.
Revise proposals based on feedback & discussion

Week 8

Feb 28

Topic: Social Connection and Engagement

Seminar: 
  • Weaving/Paper discussion
  • Student paper presentation & discussion
  • Proposal Q&A and (TBD) revisions/pitching

Workshop: See IAT 884 wiki for details.

Seminar preparation:

all: read Weaving Fire 2.2 & 2.3
 
read Horn, Michael S. Tangible interaction and cultural forms: Supporting learning in informal environments. Journal of the Learning Sciences 27.4 (2018): 632-665.

Samann & Alfredo, prepare short (3-6min) presentation & 1-3 discussion prompts on: Weaving Fire 2.2 & 2.3 Social Connectedness and Engagement & Health and Wellbeing. Also address the following questions:

  • How do these readings relate to your project? How would you apply them to your current and future projects (of yourselves and others)? 
  • What’s your take/opinion on them? 
Jordan and Alfredo, prepare 10 minute presentation with 3 discussion prompts on: 
Van Dijk J, Van Der Lugt R, Hummels C. Beyond distributed representation: embodied cognition design supporting socio-sensorimotor couplings. In Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction 2014 Feb 16 (pp. 181-188).
 

Workshop Prep: See IAT 884 wiki for workshop details.

Week 9

March 7

Topic: Metaphoric Interaction Design for Tangibles

Seminar: What is Intuitive Interaction? The role of metaphor in tangible interaction design (part 1).

  • Student paper presentation & discussion

Seminar preparation:

Read: Antle, A.N., Corness, G., Bakker, S., Droumeva, M., van den Hoven, E., and Bevans, A. Designing to support reasoned imagination through embodied metaphor. In Proceedings of Creativity and Cognition (C&C ’09), ACM Press (Berkeley, CA, USA, 2009), 275-284.

ALL: Bring thoughts/questions: 1) main ideas, 2) what’s confusing, 3) connection to rest of course, 4) implications for design prototype.

Annemiek & Jordan, prepare short (3-6min) presentation & 1-3 discussion prompts on: Weaving Fire 2.1 Learning, p 71-82. Also address the following questions:

  • How do these readings relate to your project? How would you apply them to your current and future projects (of yourselves and others)? 
  • What’s your take/opinion on them?

Workshop Prep: See IAT 884 wiki for workshop details.

Week 10

March 14

Seminar: 

  • Topic Tangibles and Cultural Heritage (Reese presenting)
  • Student paper presentation & discussion
  • Final peer-reviewing round for proposals (in-class if time permits, else just introduced in class) 
  • What is Intuitive Interaction? The role of metaphor in tangible interaction design (part 2).

Workshop: Revised prototype peer review and tech trouble shooting.

Workshop: See IAT 884 wiki for details.

Seminar preparation: 

Revise your proposals based on feedback received, and come prepared to do peer-review
Samman and Jordan prepare 10 minute presentation with 3 discussion prompts on: 
Chu, Jean Ho, and Ali Mazalek. “Embodied engagement with narrative: a design framework for presenting cultural heritage artifacts." Multimodal Technologies and Interaction 3.1 (2019): 1. 
 
[Reese Muntean will present]: 
Muntean, R., Hennessey, K., Antle, A.N., Rowley, S., Wilson, J. ?el??w?k ?? | Belongings: A tangible interface for intangible cultural heritage. In Proceedings Electronic Visualization and the Arts (London, UK, July 7-9, 2015. http://ewic.bcs.org/content/ConWebDoc/54933 [Ashgate Publishing Award for Best Paper]
including some ideas from Muntean, R., Antle, A. N., Matkin, B., Hennessy, K., Rowley, S., & Wilson, J. (2017). Designing Cultural Values into Interaction. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, CHI ’17 (pp. 6062–6074). New York, NY, USA: Association for Computing Machinery. doi:10.1145/3025453.3025908
 

Bring revised prototype.

Workshop Prep: See IAT 884 wiki for workshop for details.

Week 11

March 21

CanHaptics: guest lecture from artist Laura Dima (https://lauraadima.com/), ca 10-noon. Zoom link will follow, afterwards in-person workshop

[Bernhard out of town]

Workshop: See IAT 884 wiki for workshop for details.

Seminar preparation:

  • Proposal peer-reviewing (submit by end of Week 10 or ask for extension)
  • read Weaving Fire review 2.1.3
 

Workshop Prep: See IAT 884 wiki for workshop for details.

Week 12

March 28

Seminar:

Workshop: open workshop time to work on your project and get feedback

Seminar preparation:

Incorporate feedback into your proposal and submit by end of Week 11 (final version unless more revisions are needed).
 
Come prepared to give a 2-3min project pitch (click to reveal)

Make sure to include the

  • research problem (ie., what drives/motivates your study/project & domain of research),
  • why it matters,
  • where the gaps are (in knowledge/applications/design),
  • how your project addresses it, and
  • what the (expected) contributions are. 

In a nutshell: how your research solves a problem or/or fills in a gap in knowledge, and why it matters and people should care.

Make sure the presentation would be accessible to a smart audience that’s not in your narrow field of research. You may (but don’t have to) use slides

see Canvas for the full demo/presentation instructions in the next week

Alfredo and Annemiek prepare 10 minute presentation with 3 discussion prompts on: Speer, Samantha, et al. “Formative Evaluation of MindfulNest: A Tangible User Interface for Emotion Regulation." (2021). 

Workshop Prep: See IAT 884 wiki for workshop details.

Week 13

April 4

Topics: 

  • Prototype presentation/demoing & feedback (graded)
  • Paper draft 1 peer-reviewing
    •  same pairs? (Alfredo&Jordan, Samann&Annemiek)

Seminar preparation:

Learn from examples:

  • search for at least 2-3 papers closely related to your own project, analyze their writing & structure etc. to help with your own writing, and post any questions you have on Slack
  • do the same by searching  for videos of project demos (no need to submit anything, this is just to help you with your own writing and video)

Prepare first draft of your paper using these guidelines that includes the following parts

  • Title
  • Abstract (<=200 words)
  • Keywords
  • Introduction section
  • Theory & Related/Previous Work/Background section
  • Any other parts that’s ready for feedback

Format: see instructions on Canvas. 

Submit document to instructor (by W12 Sunday night, ideally as .docx, else .pdf) and bring to class electronically for peer feedback/discussion

 
 
Workshop Prep (graded demo):
Bring your prototype to class and be ready to Present&demo it and receive/get feedback. Details and slide submission on Canvas

Week 14

April 11

Last day in term.

  • Project video watching & feedback
  • Full paper draft 2 feedback/revision working session
  • Q&A

 

Seminar preparation:

  • Finalize your project video (2-3min length, unless approved longer length), see instructions in word doc, upload it to youtube share link on Slack and submit on Canvas >1hour before class (so we can watch it in class and provide feedback).
  • Review the paper using these guidelines, incorporate any feedback received, and finish all parts for your final paper, send to instructor >2h before class, and bring to class for peer-feedback/discussion. include in your email a self-reflection on your paper (your own assessment of strengths, weakness, and what’s needed to improve it, if anything).

After last seminar:

Revise & finalize paper: incorporate insights from received feedback & discussion, reflect yourself on it and compare to requirements, and submit final version of our paper for instructor grading on Canvas

optional: revise video and resubmit by 14 April at noon on Canvas