SoundMaker: Embodied Metaphor Design Exploration and Exhibition
(2007 – 2008)
SoundMaker in lab and field evaluations with adults and children (SFU Surrey & Telus World of Science, Vancouver, Canada).
Team
Dr. Alissa N. Antle (PI, research, and design lead)
Students:
Gregg Corness
Milena Droumeva
More information here
Project Summary
SoundMaker is an interactive floor interface to a percussive music creation system. Players can imitate and compose musical patterns by modifying the quality of their movements based on image schemata, which are mapped through embodied metaphors to changes in sound percepts (e.g. volume, tempo, pitch and rhythm). Deployed at Telus World of Science.
Research Objective
Investigate the efficacy of using metaphor theory to improve learning in embodied interaction design.
Social Impact Goals
Evidence that demonstrated improved learning of perceptual constructs through embodied interaction.
Keywords
Embodied metaphor theory, image schemas, embodied interaction design, sound design.
Technology
Camera vision, MaxMSP and Jitter.
Community Partners
Telus World of Science (Vancouver)
Funders
NSERC RTI and NSERC Discovery RTI.