Pinwheel: Tangible Biofeedback Self-regulation System

(2008 – 2009)

Biofeedback Pinwheel (SFU Open House, Surrey Canada).

Team

Dr. Alissa N. Antle (PI, research and design lead)

Graduate students:
Aaron Levisohn

Learn more here about later research on Self-Regulation Training. 

Project Summary

In pinwheel one or two players either cooperate or compete to control the physical pinwheel rotation by regulating ANS through their breath. This biosensing (GSR) application enabled us to explore how we can design tangible systems using biosignals to create playful activities that may support the development of children’s mind-body awareness and self-regulation skills.

Research Objectives

Explore how to design biosensing and tangible computing to support self-regulation and develop evaluation methodologies to evaluate effectiveness for children’s self-regulation training.

Social Impact Goals

Demonstrated the feasibility of a tangible biofeedback self-regulation game for pairs of children.

Keywords

Biosensing, tangible computing, embodied design, self-regulation training.

Technology

Arduino IDE and microboard, servo motors, wearable breath sensors, laser cut Balsa wood.

Funders

NSERC Discovery