Futura: Sustainable Land Use Planning Exhibition

(2009 – 2012)

Futura: Touch custom tabletop on display at 2010 Vancouver Olympics Cultural Site (Surrey, Canada).

Team

Dr. Alissa N. Antle (PI, research and design lead)
Dr. John Robinson (UBC)

Graduate students:
Tesse Tanenbaum
Katie Seaborn
Allen Bevans
Sijie Wang
Karen Tanenbaum

Other Media

Learn more here

Project Summary

Futura is collaborative land-use planning activity designed for children and the public. Futura was showcased to thousands of users at the Vancouver 2010 Olympics Surrey Celebration site. Using Futura we investigated how to design effective games for learning/serious games, how to design to support collaborative interaction, comparisons of multi-touch and tangible interaction, and how simulation games could support value-laden topics in sustainability education.

Research Objectives

Investigate learning, interaction, collaboration, and game design factors in tabletop sustainability games.

Social Impact Goals

Engage children and the public in a serious game that enabled them to experience the role of values in sustainable development.

Keywords

Tangible computing, digital tabletop, value-based design, serious games, simulations, children, sustainability education, exhibition, field studies.

Technology

IR Camera vision, ReacTiVision, Community Core Vision, C# Breezy Multi-touch Library, XML, DSI on custom tabletop with Endlighten™ acrylic surface.

Community Partners

Vancouver Winter Olympic Committee, Surrey Park Cultural Site (Surrey, Canada).

Funders

NSERC RTI, NSERC Discovery, GRAND NCE and PICS.

Awards

ACM TEI Conference 2021 Lasting Impact Paper Award nomination (announcement July 2021).