Pinwheel: Tangible Biofeedback Self-regulation System
(2008 – 2009)
Team
Dr. Alissa N. Antle (PI, research and design lead)
Graduate students:
Aaron Levisohn
Learn more here about later research on Self-Regulation Training.
Project Summary
In pinwheel one or two players either cooperate or compete to control the physical pinwheel rotation by regulating ANS through their breath. This biosensing (GSR) application enabled us to explore how we can design tangible systems using biosignals to create playful activities that may support the development of children’s mind-body awareness and self-regulation skills.
Research Objectives
Explore how to design biosensing and tangible computing to support self-regulation and develop evaluation methodologies to evaluate effectiveness for children’s self-regulation training.
Social Impact Goals
Demonstrated the feasibility of a tangible biofeedback self-regulation game for pairs of children.
Keywords
Biosensing, tangible computing, embodied design, self-regulation training.
Technology
Arduino IDE and microboard, servo motors, wearable breath sensors, laser cut Balsa wood.
Funders
NSERC Discovery