SoundMaker: Embodied Metaphor Design Exploration and Exhibition

(2007 – 2008)

SoundMaker in lab and field evaluations with adults and children (SFU Surrey & Telus World of Science, Vancouver, Canada).

Team

Dr. Alissa N. Antle (PI, research, and design lead)

Students:
Gregg Corness
Milena Droumeva

More information here

Project Summary

SoundMaker is an interactive floor interface to a percussive music creation system. Players can imitate and compose musical patterns by modifying the quality of their movements based on image schemata, which are mapped through embodied metaphors to changes in sound percepts (e.g. volume, tempo, pitch and rhythm). Deployed at Telus World of Science.

Research Objective

Investigate the efficacy of using metaphor theory to improve learning in embodied interaction design.

Social Impact Goals

Evidence that demonstrated improved learning of perceptual constructs through embodied interaction.

Keywords

Embodied metaphor theory, image schemas, embodied interaction design, sound design.

Technology

Camera vision, MaxMSP and Jitter.

Community Partners

Telus World of Science (Vancouver)

Funders

NSERC RTI and NSERC Discovery RTI.