Futura: Sustainable Land Use Planning Exhibition
(2009 – 2012)
Futura: Touch custom tabletop on display at 2010 Vancouver Olympics Cultural Site (Surrey, Canada).
Team
Dr. Alissa N. Antle (PI, research and design lead)
Dr. John Robinson (UBC)
Graduate students:
Tesse Tanenbaum
Katie Seaborn
Allen Bevans
Sijie Wang
Karen Tanenbaum
Other Media
Learn more here
Project Summary
Futura is collaborative land-use planning activity designed for children and the public. Futura was showcased to thousands of users at the Vancouver 2010 Olympics Surrey Celebration site. Using Futura we investigated how to design effective games for learning/serious games, how to design to support collaborative interaction, comparisons of multi-touch and tangible interaction, and how simulation games could support value-laden topics in sustainability education.
Research Objectives
Investigate learning, interaction, collaboration, and game design factors in tabletop sustainability games.
Social Impact Goals
Engage children and the public in a serious game that enabled them to experience the role of values in sustainable development.
Keywords
Tangible computing, digital tabletop, value-based design, serious games, simulations, children, sustainability education, exhibition, field studies.
Technology
IR Camera vision, ReacTiVision, Community Core Vision, C# Breezy Multi-touch Library, XML, DSI on custom tabletop with Endlighten™ acrylic surface.
Community Partners
Vancouver Winter Olympic Committee, Surrey Park Cultural Site (Surrey, Canada).
Funders
NSERC RTI, NSERC Discovery, GRAND NCE and PICS.
Awards
ACM TEI Conference 2021 Lasting Impact Paper Award nomination (announcement July 2021).