IAT884Timeline

Spring 2018 Course Schedule

Week 1

Tuesday Jan 09

9:30 – 12:30

Room 5320 (Surrey)

Topic

Seminar: Introduction to Course

  • Overview of course
  • Organization of workshops
  • Deliverables, schedule & assessment
  • Introduction to the term project
  • Equipment requirements
  • Course & academic honesty policies

Workshop: See IAT 884 wiki for details (go to Schedule and Handouts).

Required Reading

Start to Read for Workshops:

Hartman’s Wearable Electronics Chapters 1, 2, & 6 on available under Course Texts on course wiki.

Physical Computing: Sensing and Controlling the Physical World with Computers (on 24 hour reserve in Surrey Library).

There Are No Electrons: Electronics for Earthlings (on 24 hour reserve).

If you need more electricity refreshing: “What is Electricity" and “Ohm’s Law" on wiki under Electronics Resources.

In general, please bring a laptop or tablet to all studio workshops.

If this is your first research methods course, you should do all the readings in both Creswell (2013) and Creswell & Clark (2007).

Week 2

Tuesday Jan 16

Topic

Seminar: Introduction Tangible Computing

  • What is tangible computing?
  • Definition(s)
  • Historic overview of tangibles

Workshop: Before class, students should find 3 examples of tangible computing applications that interest them. (These do not need to be taken from peer reviewed papers). Review the questions in the workshop handout prior to class and start to think about the your answers. You will be required to work through these questions in class and present your answers for at least one of the tangible examples.

See IAT 884 wiki for details on exercise.

Required Reading

In advance of the Seminar please read:

Shaer, O., & Hornecker, E. (2010). Tangible user interfaces: past, present, and future directions. Foundations and Trends in Human-Computer Interaction3(1–2), 1-137. [Chapters 1,2 ]

Dourish, P. Where the Action Is, MIT Press, Cambridge, Massachusetts, 2001. [Chapters 1, 2] (on 24 hour reserve)

Studio Workshop Preparation:

Read: Hartman’s Wearable Electronics CH 1, 2, & 6 on course wiki.

See IAT 884 wiki for additional workshop prep.

Week 3

Jan 23

Topic

Seminar: Conceptual Frameworks in Tangible Computing

  • What is a conceptual framework and why do we need one?
  • Ullmer & Ishii the first tangible computing conceptual framework — design based
  • Klemmer et al. Why Bodies Matter — theory based
  • Other frameworks (Shaer & Hornecker)

Workshop: See IAT 884 wiki for details.

Required Reading

Seminar Reading:

Ullmer, B. & Ishii, H. Emerging frameworks for tangible user interfaces. In Carroll, J. (ed.) Human Computer Interaction in the New Millenium, Addison-Wesley, 2001, 579-601.

Klemmer, S., Hartmann, B. and Takayama, L., How bodies matter: Five themes for interaction designIn Proc. Conference on Designing Interactive Systems(DIS ’06), ACM Press, 2006.

Shaer, O., & Hornecker, E. (2010). Tangible user interfaces: past, present, and future directions. Foundations and Trends in Human-Computer Interaction3(1–2), 1-137. [Chapter 5]

Workshop Prep: See IAT 884 wiki for workshop details.

Week 4

Jan 30

Topic

Seminar: More Frameworks & Models of research in tangible computing

Workshop: See IAT 884 wiki for details.

Required Reading

Seminar Reading:

Shaer, O., & Hornecker, E. (2010). Tangible user interfaces: past, present, and future directions. Foundations and Trends in Human-Computer Interaction3(1–2), 1-137. [Chapters 3,4]

Antle, A. N. and Wise, A.F. Getting down to details: Using theories of cognition and learning to inform tangible user interface designInteracting with Computers 25, 1 (2013), 1-20. DOI: 10.1093/iwc/iws007

Stolterman, E. & Wilberg, M. 2010. Concept-Driven Interaction Design ResearchHuman Computer Interaction, 25, 99-118.

Workshop Prep: See IAT 884 wiki for workshop details.

Week 5

Feb 6

Topic

Seminar: Collaboration and social interaction

Discuss student presentations & Schedule

Workshop Proposals.

Workshop:See IAT 884 wiki for details.

Reminder: Proposals due by email to instructor and TA this Friday Feb 9 2018 by 6 pm.

Required Reading

Seminar Reading:

Hornecker, E. and Buur, J. Getting a grip on tangible interaction: A framework on physical and social interaction. In Proc. CHI 2006, 437-446.

Wise, A.F., Antle, A.N., Warren, J., May, A., Fan, M. and Macaranas, A. What kind of world do you want to live in?: Positive interdependence and collaborative processes in the land-use planning game YouTopia. In Proceedings of Conference on Computer Supported Collaborative Learning (CSCL ’15), ISLS Press. (Gothenburg, Sweden, June 7-11, 2015) [Best Design Paper nomination!].

Wise, A.F., Antle, A.N. and Warren, J. 2017. Explanation-giving in a collaborative tangible tabletop game: Initiation, positionality, valence and action-orientation. In Proceedings of International Conference on Computer-Supported Collaborative Learning (CSCL ‘17) 471-478.

Workshop Prep: See IAT 884 wiki for workshop details.

Week 6

Feb 13

Topic

Seminar: Reading week — No class

Required Reading

Reading Week — Readings:

Antle, A.N. Embodied child computer interaction — Why embodiment mattersACM Interactions, March+April Issue (2009), 27-30.

Roher, T. The Body in Space: Embodiment, Experientialism and Linguistic Conceptualization. InBody, Language and Mind, vol. 2. Zlatev, Jordan; Ziemke, Tom; Frank, Roz; Dirven, René (eds.). Berlin: Mouton de Gruyter, 2007.

Wilson, M. Six views of embodied cognitionPsychonomic Bulletin & Review
2002, 9 (4), 625-636.

Shaer, O., & Hornecker, E. (2010). Tangible user interfaces: past, present, and future directions. Foundations and Trends in Human-Computer Interaction3(1–2), 1-137. [Chapters all remaining]

Week 7

Feb 20

Topic

Seminar: Why Tangibility Matters. Putting theory, design and evaluation all together in Hands-on interaction and learning.

This CHI 2017 paper presentation will serve as a sample paper presentation as well as being about important content/theory.

Workshop: See IAT 884 wiki for details.

Required Reading

Seminar Readings: Reading week readings.

Fan, M., Antle, A.N., Hoskyn, M. Neustaedter, C. and Cramer, E.S. 2017. Why tangibility matters: A design case study of at-risk children learning to read and spell. In Proceedings of Conference on Human Factors in Computing Systems (CHI ’17), 1805-1816. [read — sample presentation]

Esteves, A., Bakker, S., Antle, A.N. May, A., Warren, J. and Oakley, I. 2015. The ATB Framework: Quantifying and Classifying Epistemic Strategies in Tangible Problem-Solving Tasks. In Proceedings Conference on Tangible, Embedded, and Embodied Interaction (TEI ’15). ACM, New York, NY, USA, 13-20.

Workshop Prep: See IAT 884 wiki for workshop details.

Week 8

Feb 27

Topic

Seminar: What is Intuitive Interaction? The role of metaphor in tangible interaction design.

Workshop: See IAT 884 wiki for details.

Required Reading

Readings (read in order):

Antle, A.N., Corness, G., and Bevans, A. Balancing justice: Comparing whole body and controller-based interaction for an abstract domainInternational Journal of Arts and Technology, Special Issue on Whole Body Interaction: Applications, Case Studies, Evaluations and Critical Theory 6, 4 (2013), 388-409.

Macaranas, A., Antle, A.N. and Riecke, B.E. What is intuitive interaction? Balancing users’ performance and satisfaction with natural user interfacesInteracting with ComputersInteracting with Computers 27, 3(2014), 357-370.

Antle, A.N., Corness, G., Bakker, S., Droumeva, M., van den Hoven, E., and Bevans, A. Designing to support reasoned imagination through embodied metaphor. In Proceedings of Creativity and Cognition (C&C ’09), ACM Press (Berkeley, CA, USA, 2009), 275-284.

Optional: Johnson, M. The Body in the Mind. Chicago, 1987. [Introduction, skim chapters of interest] (on 24 hour reserve)

Workshop Prep: See IAT 884 wiki for workshop details.

Week 9

March 6

Topic

Presentations

Pair 1:

Pair 2:

Pair 3:

Prototype peer review and instructor feedback.

Workshop: See IAT 884 wiki for details.

Required Reading

Read: Presentation Papers.

Bring your prototype to class to work on and get critique from peers.

Workshop Prep: See IAT 884 wiki for workshop details.

Week 10

March 13

Topic

Workshop: Revised prototype peer review and tech trouble shooting.

Workshop: See IAT 884 wiki for details.

Bring revised prototype.

Workshop Prep: See IAT 884 wiki for workshop for details.

Week 11

March 20

Topic

TBD See March 27.

Seminar: Intro to distributed cognition and focus on hands-on interaction.

Presentations

Pair 4:

Pair 5:

Workshop: See IAT 884 wiki for details.

Required Reading

Readings:  Rogers, Y. A Brief Introduction to Distributed Cognition, White Paper, 1997.

Muntean, R., Hennessey, K., Antle, A.N., Rowley, S., Wilson, J. ?el??w?k ?? | Belongings: A tangible interface for intangible cultural heritage. InProceedings Electronic Visualization and the Arts (London, UK, July 7-9, 2015. http://ewic.bcs.org/content/ConWebDoc/54933 [Ashgate Publishing Award for Best Paper]

Read: Presentation Papers.

Workshop Prep: See IAT 884 wiki for workshop for details.

Week 11

March 20

Topic

Tutorials: How to demo your prototype. How to write a good paper.

Workshop: Refinement of prototype.

Required Reading

Readings on design knowledge from READING WEEK.

Read example Fan et al CHI 2017 paper for presentation example.

Week 12

March 27

Topic

Tutorials: How to demo your prototype. How to write a good paper.

Workshop: Refinement of prototype.

Required Reading

No reading. Work on presentations and proposals.

Week 13

April 3

Topic

Seminar: Brain computer interfaces for young children.

Presentations

Pair 6:

Pair 7:

Required Reading

Seminar Reading: Antle, A.N., Chesick, L. and McLaren, E.S. Opening up the design space of neurofeedback brain computer interfaces for children: Five strong concepts. ACM Transactions on Computer-Human Interaction (ToCHI), in press.

Read: Presentation Papers.

Send out 200 word summary of research prototype (i.e. paper abstract draft) to instructor.

Week 14

April 10

Topic

Seminar: Presentation of Student’s Research Prototypes

Required Reading

Seminar Reading: Review Summaries of Research Prototypes

Papers DUE: April 17.