Journal Papers

  1. Hourcade, J.P., Antle, A.N. et al. (2018) Child Computer Interaction, Ubiquitous Technologies and Big Data, ACM Interactions, November + December (accepted). https://doi.org/10.1145/3274572
  2. Antle, A.N., Chesick, L., Sridharan, S.K. and Levisohn, A. East meets west: A Mind-Full brain computer interface for children living in poverty. Personal and Ubiquitous Computing, Springer (in press). https://link.springer.com/article/10.1007/s00779-018-1166-x
  3. Chen, M., Barr, R., Miller, E., Fairbrother, N., Antle, A.N. and Brant, R. (2018) When soothing succeeds: Simulating a risk for repeated shaking in abusive head trauma in infants. Journal of Infant Behavior and Development (in press). https://doi.org/10.1016/j.infbeh.2018.02.004
  4. Antle, A.N., Chesick, L. and McLaren, E.S. (2018) Opening up the design space of neurofeedback brain computer interfaces for children: Five strong concepts. ACM Transactions on Computer-Human Interaction (ToCHI), 24(6), 1-38. [Impact Factor 3.2] https://doi.org/10.1145/3170427.3188594
  5. Chen, M., Barr, R.G., Miller, E., Fairbrother, N., Antle, A.N. and Brant, R. (2016) When soothing succeeds: Simulating a possible risk for repeated shaking in abusive head trauma in infants, Journal of Child Abuse & Neglect. https://doi.org/10.1016/j.infbeh.2018.02.004. https://doi.org/10.1016/j.infbeh.2018.02.004
  6. Muntean, R., Hennessy, K., Antle, A., Rowley, S., Wilson, J., and Matkin, B. (2015). ʔeləw̓k̓ʷ–Belongings: Tangible Interactions with Intangible Heritage. Journal of Science and Technology of the Arts, 7(2), 59-69. https://doi.org/10.1145/3025453.3026048
  7. Macaranas, A., Antle, A.N. and Riecke, B.E. (2014) What is intuitive interaction? Balancing users’ performance and satisfaction with natural user interfaces, Interacting with Computers 27(3), Oxford, 357-370. [Invited, 2014 Impact Factor: 1.3, #6 journal in HCI Google Scholar metrics, h5 index 32] https://doi.org/10.1093/iwc/iwv003
  8.  Tanenbaum, K., Hatala, M., Tanenbaum, J., Wakkary, R. and Antle, A.N. (2014) A case study of intended versus actual experience of adaptivity in a tangible storytelling system, User Modeling and User-Adapted Interaction, 24(3), 175-217. [2014 3 Yr. Impact Factor 3.037] https://doi.org/10.1007/s11257-013-9140-9
  9. Antle, A.N., Corness, G., and Bevans, A. (2013) Balancing justice: Comparing whole body and controller-based interaction for an abstract domain, International Journal of Arts and Technology, Special Issue on Whole Body Interaction: Applications, Case Studies, Evaluations and Critical Theory 6 (4), 388-409. http://antle.iat.sfu.ca/wp-content/uploads/2018/02/Antle_13IJART_BalancingJustice.pdf
  10. Marshall, P., Antle, A., Hoven, E. van den and Rogers, Y. (2013) Introduction to the special issue on the theory and practice of embodied interaction in HCI and interaction design. ACM Transactions on Computer-Human Interaction, 20 (1), 1-3. [5 Yr. Impact Factor 1.37] https://doi.org/10.1145/2442106.2442107
  11. Antle, A.N. (2013) Research Opportunities: Embodied child-computer interaction, International Journal of Child-Computer Interaction, 1(1), 30-36. DOI: 10.1016/j.ijcci.2012.08.001 [Invited for inaugural issue] https://doi.org/10.1016/j.ijcci.2012.08.001
  12.  Antle, A.N. and Wise, A.F. (2013) Getting down to details: Using theories of cognition and learning to inform tangible user interface design, Interacting with Computers 25(1), 1-20. DOI: 10.1093/iwc/iws007 [Impact Factor: 1.5, #6 journal in HCI in Google Scholar metrics, h5 factor 32] https://doi.org/10.1093/iwc/iws007
  13. Antle, A.N. (2013) Exploring how children use their hands to think: An embodied interactional analysis, Behaviour and Information Technology, 32 (9), 938-954. DOI:10.1080/0144929X.2011.630415 [2013 Impact Factor 0.839] https://doi.org/10.1080/0144929X.2011.630415
  14. Bakker, S., Antle, A.N. and van den Hoven, E. (2012) Embodied metaphors in interaction design, Personal and Ubiquitous Computing, Special Issue on Children and Tangibles, 433-449. DOI:10.1007/s00779-011-0410-4 [ACM Computer Reviewers Notable Papers of 2012] [2012 Impact Factor 1.133] https://doi.org/10.1007/s00779-011-0410-4
  15. Antle, A.N., Corness, G. and Droumeva, M. (2009) Human-Computer-Intuition? Exploring the cognitive basis for intuition in embodied interaction. International Journal of Arts and Technology, 2(3), 235-254. [New high quality journal] http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.655.2079&rep=rep1&type=pdf
  16. Antle, A.N., Corness, G. and Droumeva, M. (2009) What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital environments, Interacting with Computers, 21, 1-2, 66-75. [No.6 journal in HCI in Google Scholar metrics, h5 factor 32] https://doi.org/10.1016/j.intcom.2008.10.005
  17. Antle, A.N. (2008) Child-based personas: Need, ability and experience. Cognition, Technology & Work, Special Issue on Child Computer Interaction: Methodological Research, 10, 155-166. https://doi.org/10.1007/s10111-007-0071-2