Tangible Embodied
Child-Computer
Interaction Lab

Director Dr. Alissa N. Antle
School of Interactive Arts and Technology
Simon Fraser University

About TECI

At TECI we conduct design-oriented research and train the next generation of researchers to design, build and evaluate technical innovations that improve, augment, and support children’s cognitive and emotional development.

Primary Research Foci: Design research, tangible interaction, embodied interaction, child-computer interaction 

Application Areas: Literacy, social-emotional learning, mindfulness, sustainability education, social justice, aboriginal heritage

Current Projects

The Mind-Full Series

A Brain-Tablet App for Self-Regulation for Children

read more

PhonoBlocks

A Tangible Reading System for Children At-risk for Dyslexia

read more

ʔeləw̓k̓ʷ – Belongings

A Tangible Table in c̓əsnaʔəm, the city before the city

read more

Youtopia

A Collaborative Tangible Tabletop Learning Activity

read more

People

Dr. Antle is a tenured Professor in the School of Interactive Arts + Technology at Simon Fraser University, Canada. Dr. Antle holds the highest honour for a Canadian scholar through her induction as a member of Canada’s College of New Scholars, Artists and Scientists, which acknowledges her as one of Canada’s intellectual leaders. Dr. Antle’s impact extends to the international community through her recognition as a leader in ethical child-centered technology research.

Jillian Warren

PhD Candidate

Boxiao Gong

PhD Student

Katrien Jacobs

MSc Student

News & Events

Meet Dr. Alexandra Kitson as part of our #tecilabspotlight series! Dr. Kitson is an interdisciplinary researcher of HCI, Design, and Psychology. Her research interests lie at the intersection of virtual reality, positive psychology, digital health, wearable computing, and user experience design. She obtained her PhD on designing for self-transcendent experiences in virtual reality at @siatsfu, and is continuing her postdoc studies here in the @teci_lab. Her projects are focused around how we can design technology to support well-being, mental health, and connection. Recently, she has been working on a remote maker workshop to support critical reflection on the potential ethical impacts of biowearables. 

📸: @reesemuntean 2019
_________________________
#AlexKitson #tecilab #sfu #snapshotsofsiat #siat #SFUSurrey #simonfraserU #SFUgram #hci #humancomputerinteraction #hciresearch #researcher #childcomputerinteraction #technologydesign #technologyresearch #virtualreality #VR #VRresearch #virtualrealityresearch #postdoc #biowearables #criticalmaking #technologyethics #psychology #postivepsychology #UXR #UXD #wearablecomputing

Meet Dr. Alexandra Kitson as part of our #tecilabspotlight series! Dr. Kitson is an interdisciplinary researcher of HCI, Design, and Psychology. Her research interests lie at the intersection of virtual reality, positive psychology, digital health, wearable computing, and user experience design. She obtained her PhD on designing for self-transcendent experiences in virtual reality at @siatsfu, and is continuing her postdoc studies here in the @teci_lab. Her projects are focused around how we can design technology to support well-being, mental health, and connection. Recently, she has been working on a remote maker workshop to support critical reflection on the potential ethical impacts of biowearables. 

📸: @reesemuntean 2019
_________________________
#AlexKitson #tecilab #sfu #snapshotsofsiat #siat #SFUSurrey #simonfraserU #SFUgram #hci #humancomputerinteraction #hciresearch #researcher #childcomputerinteraction #technologydesign #technologyresearch #virtualreality #VR #VRresearch #virtualrealityresearch #postdoc #biowearables #criticalmaking #technologyethics #psychology #postivepsychology #UXR #UXD #wearablecomputing
...

Our lab is full for 2021! We will be announcing our new additions soon! Applications for the Fall 2022 will open in the Fall of 2021. At TECI you will work directly with Prof. Antle and be part of a 100+ student cohort in our interdisciplinary graduate program @siatsfu . You will work on innovative design research projects in the area of child-computer interaction. We ideate, design, build and run lab and field studies with new forms of interactive systems that support children’s learning and development. We’re currently working on mobile interventions for socio-emotional learning, parent-child story-telling, smart toys and other super cool projects!

Funding: All positions are fully funded at Canadian Tri-council levels and involve research and teaching assistantships. Please see TECI Prospective Students to see if you qualify. [link http://antle.iat.sfu.ca/prospective-students/]

TECI Lab Summary: At TECI we conduct award-winning design-oriented research. We are training the next generation of researchers to design, build and evaluate technical innovations that improve, augment, and support children’s learning and development. We are currently focusing on the design, development and evaluation of tangible and embodied user interfaces, mobile augmented reality, biowearables and brain-computer interfaces.
.
.
.
.
#tecilab #childcomputerinteraction #technologyresearch #teciishiring #research #MSc #MA #PostDoc #graduatestudent #graduatestudentlife #werehiring #academiclife #humancomputerinteraction #tangibleinteraction #embodiedinteraction #interfacedesign #augmentedreality #braininterfaces #wearables #tech #siatspotlight #simonfraseru #simonfraseruniversity #canadianresearch #canadianuniversities

Our lab is full for 2021! We will be announcing our new additions soon! Applications for the Fall 2022 will open in the Fall of 2021. At TECI you will work directly with Prof. Antle and be part of a 100+ student cohort in our interdisciplinary graduate program @siatsfu . You will work on innovative design research projects in the area of child-computer interaction. We ideate, design, build and run lab and field studies with new forms of interactive systems that support children’s learning and development. We’re currently working on mobile interventions for socio-emotional learning, parent-child story-telling, smart toys and other super cool projects!

Funding: All positions are fully funded at Canadian Tri-council levels and involve research and teaching assistantships. Please see TECI Prospective Students to see if you qualify. [link http://antle.iat.sfu.ca/prospective-students/]

TECI Lab Summary: At TECI we conduct award-winning design-oriented research. We are training the next generation of researchers to design, build and evaluate technical innovations that improve, augment, and support children’s learning and development. We are currently focusing on the design, development and evaluation of tangible and embodied user interfaces, mobile augmented reality, biowearables and brain-computer interfaces.
.
.
.
.
#tecilab #childcomputerinteraction #technologyresearch #teciishiring #research #MSc #MA #PostDoc #graduatestudent #graduatestudentlife #werehiring #academiclife #humancomputerinteraction #tangibleinteraction #embodiedinteraction #interfacedesign #augmentedreality #braininterfaces #wearables #tech #siatspotlight #simonfraseru #simonfraseruniversity #canadianresearch #canadianuniversities
...

Come Join Our Lab in Fall 2021! At TECI you will work directly with Prof. Antle and be part of a 100+ student cohort in our interdisciplinary graduate program @siatsfu . You will work on innovative design research projects in the area of child-computer interaction. We ideate, design, build and run lab and field studies with new forms of interactive systems that support children’s learning and development. We’re currently working on mobile interventions for socio-emotional learning, parent-child story-telling, smart toys and other super cool projects! 
Funding: All positions are fully funded at Canadian Tri-council levels and involve research and teaching assistantships. 
TECI Lab Summary: At TECI we conduct award-winning design-oriented research. We are training the next generation of researchers to design, build and evaluate technical innovations that improve, augment, and support children’s learning and development. We are currently focusing on the design, development and evaluation of tangible and embodied user interfaces, mobile augmented reality, biowearables and brain-computer interfaces. .
.
.
.
.
#tecilab #childcomputerinteraction #technologyresearch #teciishiring #research #MSc #MA #PostDoc #graduatestudent #graduatestudentlife #werehiring #academiclife #humancomputerinteraction #tangibleinteraction #embodiedinteraction #interfacedesign #augmentedreality #braininterfaces #wearables #tech #siatspotlight #simonfraseru #simonfraseruniversity #canadianresearch #canadianuniversities

Come Join Our Lab in Fall 2021! At TECI you will work directly with Prof. Antle and be part of a 100+ student cohort in our interdisciplinary graduate program @siatsfu . You will work on innovative design research projects in the area of child-computer interaction. We ideate, design, build and run lab and field studies with new forms of interactive systems that support children’s learning and development. We’re currently working on mobile interventions for socio-emotional learning, parent-child story-telling, smart toys and other super cool projects!
Funding: All positions are fully funded at Canadian Tri-council levels and involve research and teaching assistantships.
TECI Lab Summary: At TECI we conduct award-winning design-oriented research. We are training the next generation of researchers to design, build and evaluate technical innovations that improve, augment, and support children’s learning and development. We are currently focusing on the design, development and evaluation of tangible and embodied user interfaces, mobile augmented reality, biowearables and brain-computer interfaces. .
.
.
.
.
#tecilab #childcomputerinteraction #technologyresearch #teciishiring #research #MSc #MA #PostDoc #graduatestudent #graduatestudentlife #werehiring #academiclife #humancomputerinteraction #tangibleinteraction #embodiedinteraction #interfacedesign #augmentedreality #braininterfaces #wearables #tech #siatspotlight #simonfraseru #simonfraseruniversity #canadianresearch #canadianuniversities
...

Congratulations to Dr. Victor Cheung, @alissaantle , Shubhra Sarker, Dr. Min Fan, Jianyu Fan, and @pass_phil for the acceptance of their paper “Techniques for Augmented-Tangibles on Mobile Devices for Early Childhood Learning” at the Interaction Design and Children 2020 conference. Remember to check out the paper once the @acm proceedings go online.

The authors present requirements and techniques for creating a hybrid tangible-augmented reality enabling technology platform that enables the development of early education applications that use readily available learning materials such as physical letters. The computer-vision and machine-learning technique is demonstrated in a tangible-augmented reality reading application. Digital color overlays are registered to physical letters and depict how letter placement impacts letter/word sounds.

___________________
#tecilab #tecipublications #VictorCheung #AlissaAntle #ShubhraSarker #MinFan #JianyuFan #PhilippePasquier #AugmentedReality #tangibleinteraction #children #childcomputerinteraction #phonologicalawareness #Englishlanguagelearning #school #languagelearning #technologyforchildren #learning #IDC2020 #Earlychildhoodlearning #tablets #educationalmobileapps #simonfraseru #siatspotlight #simonfraseruniversity

Congratulations to Dr. Victor Cheung, @alissaantle , Shubhra Sarker, Dr. Min Fan, Jianyu Fan, and @pass_phil for the acceptance of their paper “Techniques for Augmented-Tangibles on Mobile Devices for Early Childhood Learning” at the Interaction Design and Children 2020 conference. Remember to check out the paper once the @acm proceedings go online.

The authors present requirements and techniques for creating a hybrid tangible-augmented reality enabling technology platform that enables the development of early education applications that use readily available learning materials such as physical letters. The computer-vision and machine-learning technique is demonstrated in a tangible-augmented reality reading application. Digital color overlays are registered to physical letters and depict how letter placement impacts letter/word sounds.

___________________
#tecilab #tecipublications #VictorCheung #AlissaAntle #ShubhraSarker #MinFan #JianyuFan #PhilippePasquier #AugmentedReality #tangibleinteraction #children #childcomputerinteraction #phonologicalawareness #Englishlanguagelearning #school #languagelearning #technologyforchildren #learning #IDC2020 #Earlychildhoodlearning #tablets #educationalmobileapps #simonfraseru #siatspotlight #simonfraseruniversity
...

Congratulations to our very own Elgin for the successful virtual defense  of her thesis “Co-Designing Neurofeedback Game Audio with Children”.
Description: Many children struggle with mental health challenges such as anxiety and attention deficit hyperactivity disorder. Neurofeedback games, like Mind-Full, use portable brain-computer interfaces to help children cope by developing self-regulation skills. These games work by receiving electroencephalographic (EEG) input and relaying that information to users. In theory, feedback may be visual, auditory, tactile, or some combination. In practice, most games are visual. As users gain focus, the game visuals respond on-screen in real time. The reliance on visual feedback can create difficulties in the field—schools are often noisy and filled with distractions, and some children are uncomfortable sitting in silence with adults. Incorporating sound into neurofeedback games could improve usability and, potentially, outcomes. However, there is a basic problem–adult researchers cannot assume to know what sounds might appeal to young users. This prompts important questions: How can children contribute to the co-design of sounds for a neurofeedback system? What sounds do children think would be suitable for each game? In this thesis, Elgin looked to children to guide the development and evaluation of sounds for neurofeedback games. She reports findings from a co-design study to create sounds for Mind-Full. She worked with 16 children as design partners over five sessions at a school in Vancouver, Canada. Her thesis presents results from each session, discusses limitations, and reviews theoretical implications. In this work she finds that children can participate in the co-design of sound via ideation, clarification and elaboration of ideas, and evaluation of sounds. The contributions of this work are a set of practical guidelines for co-design with children, an enhanced version of Mind-Full Wind that includes children’s sound ideas (wind, bird, and stone sounds), and recommendations which may be helpful for future researchers and designers interested in running co-design studies related to sound.

______________________

Congratulations to our very own Elgin for the successful virtual defense of her thesis “Co-Designing Neurofeedback Game Audio with Children”.
Description: Many children struggle with mental health challenges such as anxiety and attention deficit hyperactivity disorder. Neurofeedback games, like Mind-Full, use portable brain-computer interfaces to help children cope by developing self-regulation skills. These games work by receiving electroencephalographic (EEG) input and relaying that information to users. In theory, feedback may be visual, auditory, tactile, or some combination. In practice, most games are visual. As users gain focus, the game visuals respond on-screen in real time. The reliance on visual feedback can create difficulties in the field—schools are often noisy and filled with distractions, and some children are uncomfortable sitting in silence with adults. Incorporating sound into neurofeedback games could improve usability and, potentially, outcomes. However, there is a basic problem–adult researchers cannot assume to know what sounds might appeal to young users. This prompts important questions: How can children contribute to the co-design of sounds for a neurofeedback system? What sounds do children think would be suitable for each game? In this thesis, Elgin looked to children to guide the development and evaluation of sounds for neurofeedback games. She reports findings from a co-design study to create sounds for Mind-Full. She worked with 16 children as design partners over five sessions at a school in Vancouver, Canada. Her thesis presents results from each session, discusses limitations, and reviews theoretical implications. In this work she finds that children can participate in the co-design of sound via ideation, clarification and elaboration of ideas, and evaluation of sounds. The contributions of this work are a set of practical guidelines for co-design with children, an enhanced version of Mind-Full Wind that includes children’s sound ideas (wind, bird, and stone sounds), and recommendations which may be helpful for future researchers and designers interested in running co-design studies related to sound.

______________________
...