Temporary publications

106 entries « 1 of 3 »

2023

Petr Slovak, Alissa Antle, Nikki Theofanopoulou, Claudia Daudén Roquet, James Gross, Katherine Isbister. 2023. Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research Journal Article . In ACM Trans. Comput.-Hum. Interact., vol. 30, no. 1, 2023, ISSN: 1073-0516.
Annemiek Veldhuis, Alissa N. Antle, Bernhard Rieke. 2023. TangiTeam: Supporting Social Regulation of Learning during Design-Based Learning Conference Proceedings . In Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Warsaw, Poland, .

2022

Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels. 2022. Weaving Fire into Form: Aspirations for Tangible and Embodied Interaction Book . 1, Association for Computing Machinery, New York, NY, USA, 2022, ISBN: 9781450397698.
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Ofir Sadka, Alissa Antle. 2022. Interactive Technologies for Emotion Regulation Training: A Scoping Review Journal Article . In International Journal of Human-Computer Studies, vol. 168, 102906, 2022, ISSN: 1071-5819.
Yumiko Murai, Alissa N. Antle, Alexandra Kitson, Yves Candau, Azadeh Adibi, Zoe Dao-Kroeker, John Desnoyers-Stewart, Katrien Jacobs. 2022. Facilitating critical reflection in online distributed maker workshops: Case studies Journal Article . In International Journal of Child-Computer Interaction, vol. 33, 100509, 2022, ISSN: 2212-8689.
Alissa N. Antle, Juan Pablo Hourcade. 2022. Research in Child–Computer Interaction: Provocations and envisioning future directions Journal Article . In International Journal of Child-Computer Interaction, vol. 32, 100374, 2022, ISSN: 2212-8689.
Min Fan, Alissa N. Antle, Zhicong Lu. 2022. The Use of Short-Video Mobile Apps in Early Childhood: a Case Study of Parental Perspectives in China Journal Article . In Early Years, vol. 0, no. 0, 1–15, 2022.
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Alissa N. Antle, Yumiko Murai, Alexandra Kitson, Yves Candau, Zoe Minh-Tam Dao-Kroeker, Azadeh Adibi. 2022. “There Are a LOT of Moral Issues with Biowearables” ... Teaching Design Ethics through a Critical Making Biowearable Workshop Conference Proceedings . In Interaction Design and Children, Association for Computing Machinery, Braga, Portugal, 327–340, .
Jillian L. Warren, Alissa N. Antle, Alexandra Kitson, Alireza Davoodi. 2022. Lessons Learned and Future Considerations for Designing Remotely Facilitated Co-Design Studies with Children Focused on Socio-Emotional Experiences Conference Proceedings . In Interaction Design and Children, Association for Computing Machinery, Braga, Portugal, 37–49, .

2021

Alyssa Friend Wise, Alissa N Antle, Jillian L Warren. 2021. Design Strategies for Collaborative Learning in Tangible Tabletops: Positive Interdependence and Reflective Pauses Journal Article . In Interacting with Computers, vol. 33, no. 3, 271–294, 2021, ISSN: 1873-7951.
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Alissa N. Antle, Alexandra Kitson. 2021. 1,2,3,4 tell me how to grow more: A position paper on children, design ethics and biowearables Journal Article . In International Journal of Child-Computer Interaction, vol. 30, 100328, 2021, ISSN: 2212-8689.
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Yumiko Murai, Alissa N. Antle, Alexandra Kitson, Yves Candau, Azadeh Adibi, Zoe Dao-Kroeker, John Desnoyers-Stewart, Katrien Jacobs. 2021. Facilitating Online Distributed Critical Making: Lessons Learned Conference Proceedings . In FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education, Association for Computing Machinery, St. Gallen, Switzerland, .
Uddipana Baishya, Alissa N. Antle, Carman Neustaedter. 2021. Exploring Opportunities to Aid Generation of Input Action Ideas for Tangible User Interfaces Conference Proceedings . In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Yokohama, Japan, .
Zoe Minh-Tam Dao-Kroeker, Alexandra Kitson, Alissa N. Antle, Yumiko Murai, Azadeh Adibi. 2021. Designing Biotech Ethics Cards: Promoting Critical Making During an Online Workshop with Youth Conference Proceedings . In Interaction Design and Children, Association for Computing Machinery, Athens, Greece, 450–455, .
Alissa N. Antle, Alexandra Kitson, Yumiko Murai, John Desnoyers-Stewart, Yves Candau, Azadeh Adibi, Katrien Jacobs, Zoe Dao-Kroeker. 2021. Opportunities and Scaffolds for Critical Reflection on Ethical Issues in an Online After School Biowearable Workshop for Youth Conference Proceedings . In FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education, Association for Computing Machinery, St. Gallen, Switzerland, .

2020

Brennan Jones, Anthony Tang, Carman Neustaedter, Alissa N. Antle, Elgin-Skye McLaren. 2020. Designing Technology for Shared Communication and Awareness in Wilderness Search and Rescue Book Chapter . In McCrickard, D. Scott; Jones, Michael; Stelter, Timothy L. (Ed.): HCI Outdoors: Theory, Design, Methods and Applications, 175–194, Springer International Publishing, Cham, 2020, ISBN: 978-3-030-45289-6.
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Min Fan, Alissa N. Antle, Jillian L. Warren. 2020. Augmented Reality for Early Language Learning: A Systematic Review of Augmented Reality Application Design, Instructional Strategies, and Evaluation Outcomes Journal Article . In Journal of Educational Computing Research, vol. 58, no. 6, 1059–1100, 2020.
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Reese Muntean, Alissa N. Antle, Kate Hennessy. 2020. Communicating Sustainable Consumption and Production in 360° Video Conference Proceedings . In Proceedings of the 2020 ACM Designing Interactive Systems Conference, Association for Computing Machinery, Eindhoven, Netherlands, 1259–1271, .
Min Fan, Alissa N. Antle. 2020. An English Language Learning Study with Rural Chinese Children Using an Augmented Reality App Conference Proceedings . In Proceedings of the Interaction Design and Children Conference, Association for Computing Machinery, London, United Kingdom, 385–397, .
Victor Cheung, Alissa N. Antle, Shubhra Sarker, Min Fan, Jianyu Fan, Philippe Pasquier. 2020. Techniques for Augmented-Tangibles on Mobile Devices for Early Childhood Learning Conference Proceedings . In Proceedings of the Interaction Design and Children Conference, Association for Computing Machinery, London, United Kingdom, 589–601, .
Victor Cheung, Alissa N. Antle. 2020. Tangible Interfaces and Interactions in Sci-Fi Movies: A Glimpse at the Possible Future of TUIs through Fictional Tangible Systems Conference Proceedings . In Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Sydney NSW, Australia, 393–401, .
Alissa Antle, Juan Pablo Hourcade, Paulo Blikstein, Jerry Alan Fails, Franca Garzotto, Ole Sejer Iversen, Panos Markopoulos, Glenda Revelle. 2020. Child-Computer Interaction SIG: Looking Forward After 18 Years Conference Proceedings . In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Honolulu, HI, USA, 1–4, .
Ofir Sadka, Alissa Antle. 2020. Interactive Technologies for Emotion-Regulation Training: Opportunities and Challenges Conference Proceedings . In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Honolulu, HI, USA, 1–12, .

2019

Mandy Chen, Ronald G. Barr, Erica Miller, Nichole Fairbrother, Alissa Antle, Rollin Brant. 2019. When soothing succeeds: Simulating a risk for repeated shaking in abusive head trauma in infants Journal Article . In Infant Behavior and Development, vol. 56, 101246, 2019, ISSN: 0163-6383, (The infant simulator: A novel approach for the measurement of parenting).
Alissa N. Antle, Elgin-Skye McLaren, Holly Fiedler, Naomi Johnson. 2019. Evaluating the Impact of a Mobile Neurofeedback App for Young Children at School and Home Conference Proceedings . In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Glasgow, Scotland Uk, 1–13, .
Alissa N. Antle, Elgin Skye McLaren, Holly Fiedler, Naomi Johnson. 2019. Design for Mental Health: How Socio-Technological Processes Mediate Outcome Measures in a Field Study of a Wearable Anxiety App Conference Proceedings . In Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Tempe, Arizona, USA, 87–96, .
Uddipana Baishya, Alissa N. Antle, Elgin-Skye McLaren. 2019. Idea Bits: A Tangible Design Tool to Aid Idea Generation for Tangible Manipulation Conference Proceedings . In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Glasgow, Scotland Uk, 1–6, .
Md Nafiz Hasan Khan, Carman Neustaedter, Alissa Antle. 2019. Flight Chair: An Interactive Chair for Controlling Emergency Service Drones Bachelor Thesis . 2019.
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2018

Alissa N. Antle, Leslie Chesick, Elgin-Skye Mclaren. 2018. Opening up the Design Space of Neurofeedback Brain--Computer Interfaces for Children Journal Article . In ACM Trans. Comput.-Hum. Interact., vol. 24, no. 6, 2018, ISSN: 1073-0516.
Min Fan, Alissa N. Antle, Maureen Hoskyn, Carman Neustaedter. 2018. A design case study of a tangible system supporting young English language learners Journal Article . In International Journal of Child-Computer Interaction, vol. 18, 67–78, 2018, ISSN: 2212-8689.
Francesco Cafaro, Leilah Blakeney Lyons, Alissa Nicole Antle. 2018. Framed Guessability: Improving the Discoverability of Gestures and Body Movements for Full-Body Interaction Journal Article . In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018.
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Punyashlok Dash, Carman Neustaedter, Alissa N. Antle. 2018. Covert-Glass: A Wearable That Enables Surreptitious 911 Video Calling Conference Proceedings . In Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, Association for Computing Machinery, Jersey City, NJ, USA, 185–188, .
Min Fan, Uddipana Baishya, Elgin-Skye Mclaren, Alissa N. Antle, Shubhra Sarker, Amal Vincent. 2018. Block Talks: A Tangible and Augmented Reality Toolkit for Children to Learn Sentence Construction Conference Proceedings . In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Montreal QC, Canada, 1–6, .
Min Fan, Sheng Jin, Alissa N. Antle. 2018. Designing Colours and Materials in Tangible Reading Products for Foreign Language Learners of English Conference Proceedings . In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Montreal QC, Canada, 1–6, .

2017

Alyssa Friend Wise, Alissa Nicole Antle, Jillian L. Warren. 2017. Explanation-Giving in a Collaborative Tangible Tabletop Game: Initiation, Positionality, Valence, and Action-Orientation Conference Proceedings . In International Conference on Computer Supported Collaborative Learning, .
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Reese Muntean, Alissa N. Antle, Brendan Matkin, Kate Hennessy, Susan Rowley, Jordan Wilson. 2017. Designing Cultural Values into Interaction Conference Proceedings . In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Denver, Colorado, USA, 6062–6074, .
Min Fan, Alissa N. Antle, Maureen Hoskyn, Carman Neustaedter, Emily S. Cramer. 2017. Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell Conference Proceedings . In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, Denver, Colorado, USA, 1805–1816, .
Samarth Singhal, Carman Neustaedter, Yee Loong Ooi, Alissa N. Antle, Brendan Matkin. 2017. Flex-N-Feel: The Design and Evaluation of Emotive Gloves for Couples to Support Touch Over Distance Conference Proceedings . In Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, Association for Computing Machinery, Portland, Oregon, USA, 98–110, .
Elgin-Skye McLaren, Alissa N. Antle. 2017. Exploring and Evaluating Sound for Helping Children Self-Regulate with a Brain-Computer Application Conference Proceedings . In Proceedings of the 2017 Conference on Interaction Design and Children, Association for Computing Machinery, Stanford, California, USA, 393–398, .
Rui Pan, Carman Neustaedter, Alissa N. Antle, Brendan Matkin. 2017. Puzzle Space: A Distributed Tangible Puzzle for Long Distance Couples Conference Proceedings . In Companion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, Association for Computing Machinery, Portland, Oregon, USA, 271–274, .
Amelia W. Cole, Denise T. Quesnel, Serkan Pekçetin, Diane Gromala, Heather O'Brien, Alissa N. Antle, Bernhard E. Riecke. 2017. Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications Conference Proceedings . In Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, Association for Computing Machinery, Amsterdam, The Netherlands, 73–85, .

2016

Emily S. Cramer, Alissa N. Antle, Min Fan. 2016. The Code of Many Colours: Evaluating the Effects of a Dynamic Colour-Coding Scheme on Children's Spelling in a Tangible Software System Conference Proceedings . In Proceedings of the The 15th International Conference on Interaction Design and Children, Association for Computing Machinery, Manchester, United Kingdom, 473–485, .
Min Fan, Alissa N. Antle, Emily S. Cramer. 2016. Design Rationale: Opportunities and Recommendations for Tangible Reading Systems for Children Conference Proceedings . In Proceedings of the The 15th International Conference on Interaction Design and Children, Association for Computing Machinery, Manchester, United Kingdom, 101–112, .
Iulian Radu, Alissa N. Antle. 2016. All Creatures Great and Small: Becoming Other Organisms through the EmbodySuit Conference Proceedings . In Proceedings of the The 15th International Conference on Interaction Design and Children, Association for Computing Machinery, Manchester, United Kingdom, 751–758, .
Alissa N. Antle, Brendan Matkin, Jill Warren. 2016. The Story of Things: Awareness through Happenstance Interaction Conference Proceedings . In Proceedings of the The 15th International Conference on Interaction Design and Children, Association for Computing Machinery, Manchester, United Kingdom, 745–750, .
Min Fan, Alissa N. Antle, Emily S. Cramer. 2016. Exploring the Design Space of Tangible Systems Supported for Early Reading Acquisition in Children with Dyslexia Conference Proceedings . In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Eindhoven, Netherlands, 689–692, .
Jillian L. Warren, Brendan B. Matkin, Alissa N. Antle. 2016. Present-at-Body Self-Awareness in Equestrians: Exploring Embodied 'Feel' through Tactile Wearables Conference Proceedings . In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Eindhoven, Netherlands, 603–608, .
Emily S. Cramer, Brendan B. Matkin, Alissa N. Antle. 2016. Embodying Alternate Attitudes: Design Opportunities for Physical Interfaces in Persuasive Gaming Experiences Conference Proceedings . In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Eindhoven, Netherlands, 404–409, .

2015

Reese Muntean, Kate Hennessy, Alissa Antle, Susan Rowley, Jordan Wilson, Brendan Matkin. 2015. ʔeləw̓k̓ʷ – Belongings: tangible interactions with intangible heritage Journal Article . In Journal of Science and Technology of the Arts, vol. 7, no. 2, 59–69, 2015.
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Alissa Antle. 2015. Scratching the Surface: Opportunities and Challenges for Designing Interactive Tabletops for Learning Book Chapter . In 2015, ISBN: 978-981-4560-95-5.
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106 entries « 1 of 3 »